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VRMLworks

Tools for World-Builders


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Essential Tools
Modelers and Integrated Development
    Environments (IDEs)

VRML Generators
Text Editors
Office Tools
Libraries
Color and Lighting Tools
Terrain and Scenery Tools
Viewpoint and Rotation Angle Calculators
Animation
Tools for Textures and 2D Graphics
Tools for MovieTextures
Postproduction and Optimization Tools
Syntax Checkers
Java Utilities
Documenting VRML Files
Browser Aids
2D to 3D
Miscellaneous
Collections
Meta Lists
And Don't Forget...


 Essential tools

rotations by Gavin Bell (zipped C source and Win95 command line executable) - a program that condenses multiple rotations into one rotation field. Freeware. Thanks to Gavin for permission to distribute it here.
orient by Stephen Chenney (zipped C source code and Win95 command line executable) - a program that converts a camera location, a look at point, and an up vector into a camera orientation field. Freeware. Thanks to Steve for permission to distribute it here.
Vorlon by Trapezium - the standard VRML 97 syntax checker. Freeware.
Chisel by Trapezium -- checks syntax, reduces polygons and edges, removes extraneous nesting levels and redundant fields, removes duplicate points, formats, inlines and un-inlines, removes excess digits, and splits ElevationGrids -- all without messing up TextureCoordinates and without getting confused by USEd Coordinates! The ultimate VRML 97 post-production tool. Shareware.
Lodestar generates level of detail (LOD) for VRML 1.0. Objects from public repositories and objects exported by modelers often have way too many polygons. Tell Lodestar to return just one LOD -- instant polygon reduction. Freeware.
Leveller by "Ray Gardener" -- unless you're using the real thing (DEMs) this is the only way to make terrain. Fly around the terrain as you build it in 3D -- using a wide assortment of tools and filters, then export your scene as a VRML 97 ElevationGrid! Save an 8-bit Targa file as well, and you can paint it up and use it for a texture. Free non-crippled demo.
VRML Spec Helpfile by John DeCuir. The hours I've spent (in total -- my machine's not that slow) waiting for the HTML version of the spec to load are all behind me now. If I only have time to put two VRML things on a laptop before I take off, GLView is one, and this is the other. Free.
VRML Helpfile by "Dr. Clue". The VRML 97 reference in helpfile form for Win9x systems. A different, and very useful format for finding information on the VRML nodes. Free.
Flamingo Optimizer by Novafex. At last, a tool that does full-up mesh decimation on VRML files, plus some other optimizing tricks, and the current version even handles texture-mapped meshes. Favorite features: the IFS merger and "assimilator". Free beta.
3D Decimator by Template Graphics. TGS raises the ante in the decimator wars by offering a decimator with the ultimate user interface: move a slider and see in near real time the effect of the decimation level you select (solid or wireframe). Free.
Color & Light Toy by me. OK, it's self serving, but I use the color and light toy all the time, and the appearance of the models I make, now that they're colored and lit just the way I want them, has really improved. Free.
Dizzy, Peek & Twister by James Smith of Vapour Technology. Three small Win9x/NT tools that (respectively) convert multiple rotations to one (great for unwinding nested transforms); turn an eye position, look-at point, and up vector into a Viewpoint node; and turn an Euler rotation about X, Y, and Z into a VRML rotation field. Terrific user interface, especially if you hate going to DOS to get a quick answer. Free.
3DEM70 by Richard Horne. Turns more digital elevation model formats than you can shake a stick at into ElevationGrids, and lets you color altitudes, apply maps, and select regions and directions to view. This is the DEM tool for VRML.

More tools

Some of these probably belong in the list above, but I haven't used them enough to find out yet. Try them and find out for yourself.

If the tool is for VRML 97 or exports VRML 97 I'll probably list it if I know about it.  If it's for VRML 1.0, it gets a little less slack.  If it generates something you have to convert to VRML like 3DS or DXF, it gets on the list only if it's extremely cool (in my personal, quirky opinion).

While the list concentrates on free and cheap tools, I included moderate and high priced tools when those tools were (personal opinion again) either outstanding or unique.
 

Modelers and Integrated Development Environments (IDEs)

These programs allow you to visually build and manipulate objects, much like the other modelers we discuss.

VRML Generators

These programs either start with some other data format and turn it into VRML, or they generate VRML through mathematical and algorithmic operations.

Text Editors

Office Tools

Tools for business-oriented data.

Libraries

Software libraries (e.g., class libraries) for people who want to build their own VRML applications and tools

Color and Lighting Tools

Terrain and Scenery Tools

Viewpoint and Rotation Angle Calculators

Animation

Tools for Textures and 2D Graphics

Tools for MovieTextures

Postproduction and Optimization Tools

Syntax Checkers

Java Utilities

Documenting VRML Files

Browser Aids

2D to 3D

These products, which vary widely in price and capability, all claim to generate VRML (and sometimes other formats) from 2D photographic data.

Miscellaneous

Collections

Meta Lists

Make sure you check these lists, because they probably contain tools I don't know about.

And don't forget...


If you're looking for VRML sites, periodicals, lists, and miscellaneous resources, we promoted them to a page of their own.


Did I miss a good tool for 3D or VRML? Let me know.

-- Bob Crispen
-- Saturday, March 4, 2000